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One-Click PBR Generation
Transform any single image into a complete PBR material with automatic node setup and intelligent material mapping
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Real-Time Controls
Live adjustment of displacement, roughness, metallic, and bump properties with instant viewport feedback
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Professional Baking
Advanced texture baking system with GPU acceleration, multiple formats, and high-quality output
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Smart Workflow
Auto UV mapping, subdivision control, and intelligent material optimization for seamless integration
Perfect for: Game development, architectural visualization, product rendering, VFX workflows, and any project requiring realistic PBR materials
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Installation Guide
1
Download the add-on zip file from your preferred source
2
Open Blender → Edit → Preferences → Add-ons
3
Click "Install..." button and select the downloaded zip file
4
Enable "One-Click PBR Pro" in the add-ons list
5
Find the panel in Shader Editor → N-panel → "One-Click PBR" tab
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Workflow Methods
Quick PBR Generation
Select a mesh object in your scene
Go to Shader Editor and open the N-panel
Click "Generate PBR From Image"
Choose your source texture image
Material nodes are automatically created!
Real-Time Adjustment
Use the "Controls" section for live adjustments
Adjust subdivision levels for displacement detail
Fine-tune roughness, metallic, and bump values
Enable/disable displacement in real-time
See changes instantly in the viewport!
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Professional Texture Baking
PBR Material Baker Workflow
Select mesh objects with PBR materials
Configure output path and texture resolution
Set baking quality (samples) and enable GPU acceleration
Choose which PBR channels to bake:
Albedo
Normal
Metallic
Roughness
AO
Emission
Click "Bake PBR Materials" and watch the magic happen!
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Technical Features
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Smart Node Generation: Creates optimized shader networks with procedural mapping
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GPU Acceleration: 5-10x faster baking with Cycles GPU support
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Auto UV Mapping: Automatically creates Smart UV projection for objects
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Multiple Resolutions: Support for 512×512 up to 4096×4096 texture baking
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Real-Time Preview: Live material adjustments without re-baking
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Blender 4.0+ Compatible: Fully optimized for the latest Blender versions
Pro Tips: Start with displacement scale values around 0.01-0.05 for realistic results. Use higher subdivision levels (4-6) for detailed displacement. Enable GPU baking for optimal performance!